Undead Crypt

Family Evergrow As its name would suggest, the Undead Crypt is a massive mausoleum dedicated to those who have manifested the curse. Why does such a burial ground exist? The answer proves obvious once we explore the place: you can never be quite sure when the Undead are finally just dead. At various points we […]

Drangleic

Preface I do not hide my personal antipathy for Dark Souls II, but that can be faulted primarily on the gameplay side of things. Unfortunately, that doesn’t mean that the story side of things are much better. Unlike the original Dark Souls, (DS1) “dense” doesn’t describe its sequel, with FromSoftware‘s smattering of ideas building an […]

Remnants of Manus

Despite his defeat during the events of the original Dark Souls, (DS1) Manus has persisted in one form or another. Even if the Chosen Undead vanquished the body and claimed its soul, much of that humanity had already been unleashed into the surrounding cavern. And while defeating the master halted the spread of the Abyss, […]

Profaned Capital

Preface Without a doubt, the Profaned Capital is the most context-dependent area in Dark Souls III. (DS3) With few relevant item descriptions compared to other areas and even a smaller relative map size, first impressions render it the most dubious portion of the game, with the most mysterious Lord. However, dig a little deeper, and […]

Northern Limit

A World Unseen Although the Nexus Archstone is already broken by the time we arrive, the northern land of the giants was originally planned to be among our explorable areas. Cut content reveals that FromSoftware was developing a snowy mountain area internally named “Northern Limit”, (北限) which is consistent with the Japanese website prologue’s description […]

Hawkwood

Among all the “Crestfallen Warriors” recurring in each Souls game, Hawkwood is by far the most developed. While we aren’t told about his life before undeath, we can confirm that the man enlisted with Farron’s Undead Legion, whose Abyss-slathered uniform he still wears to this day. The warrior wasn’t just some rookie recruit either, as […]

Nadalia

While we are told nothing of what this child of Dark had done prior, Nadalia, originally Nadola, (ナドラ) most assuredly contributed nothing positive to the world. As the apostle of “loneliness”, (孤独) her existence is defined by solitude, and the Chime of Screams derived from her soul implies this to bring her constant anxiety. Her […]

The Pursuer

Wearing the heavily-armored form of knights, the pursuers wander the continent on the hunt for any bearing the Darksign. Some possess the Ring of Blades associated with Adgarz, the mad knight of Alken. The fact that multiple rings were made in the shape of his weapon of choice indicates that he is their source of […]

Huntsman’s Copse

The Hollow Skin is a peculiar chest item to find at Brume Tower. This mask has been made to resemble a Hollow’s face with startling accuracy, even providing resistance to the Hollowing curse and the ability to see advice from other worlds. Thankfully, the description confirms that this unsettling replica is a fake by all […]

Shrine of Storms

Preface I was immediately intrigued by the Shrine of Storms based on aesthetics alone. Once I scratched the surface of this haunting aesthetic, I found the substance to the mystery wanting. But delving even more thoroughly into these layers left me intrigued once again. The story to this area may not be as complicated as […]