Hawkwood

Among all the “Crestfallen Warriors” recurring in each Souls game, Hawkwood is by far the most developed. While we aren’t told about his life before undeath, we can confirm that the man enlisted with Farron’s Undead Legion, whose Abyss-slathered uniform he still wears to this day. The warrior wasn’t just some rookie recruit either, as […]

Nadalia

While we are told nothing of what this child of Dark had done prior, Nadalia, originally Nadola, (ナドラ) most assuredly contributed nothing positive to the world. As the apostle of “loneliness”, (孤独) her existence is defined by solitude, and the Chime of Screams derived from her soul implies this to bring her constant anxiety. Her […]

The Pursuer

Wearing the heavily-armored form of knights, the pursuers wander the continent on the hunt for any bearing the Darksign. Some possess the Ring of Blades associated with Adgarz, the mad knight of Alken. The fact that multiple rings were made in the shape of his weapon of choice indicates that he is their source of […]

Huntsman’s Copse

The Hollow Skin is a peculiar chest item to find at Brume Tower. This mask has been made to resemble a Hollow’s face with startling accuracy, even providing resistance to the Hollowing curse and the ability to see advice from other worlds. Thankfully, the description confirms that this unsettling replica is a fake by all […]

Giant Kingdom

Though identified by the same term, the giants of the Dark Souls II are unlikely to bear any relation to the giants of the original Dark Souls. Despite sharing a vaguely humanoid shape, New World giants are more top heavy, with gaping holes for faces. Moreover, they are native to another continent across the sea […]

The Angel

Trot up to Cardinal Tower at the heart of the fortress in the Forest of Fallen Giants, and we come upon a striking statue enshrined within. The figure appears to be a holy woman — her dress and pose resembling depictions of the Virgin Mary — and exudes warmth, seeming inviting and motherly. Who is […]

Lothric End

Birth of a Religion When we first explore the Lothric capital, we come across a peculiar sight: lines of armor suits — Lothric Knights — each missing their heads. And patrolling around them right in the barracks plaza is the beheader: a hefty warrior wielding a weapon of absurd weight, soaked in blood. More of […]

Nahr Alma

Much like the Darkwraiths before them, the Brotherhood of Blood are a covenant dedicated to invasions, using the Cracked Red Eye Orbs they have collected to safely slaughter others as dark spirits. Unlike the Darkwraiths, however, they do it as “blood warriors” (血の戦士) in service to their God of Blood, Nahr Alma. As depicted in […]

Millwood

Millwood is the name of a legendary forest, home to its own human population. The fact then that this woodland was “discovered” long after that community had left implies it to be located in a relatively remote part of the world, its people having no interaction with “civilized” society outside of tradition and hearsay. We […]

Gyrm

Although described as short in stature in their helm’s Japanese description, the Gyrm’s size is exaggerated at best. The ones we encounter all stand roughly equal to us, either slightly shorter or even a little taller. Even accounting for their enormously thick armor, they are more bulky than physically modest. Indeed, these proportions make them […]