The Lost Saint

Common across the Lands Between is one statue depicting a cloaked man with a sword, the figure decorating bridges especially. The name of Saintsbridge in particular clarifies that this character is a saint — seijin (聖人) more literally referring to a “holy man” — and therefore carries the sword as some sort of warrior hero […]

Confessors

When some of the Tarnished who left with Godfrey established churches dedicated to the Two Fingers, they obviously were spreading their religion in preparation for when Marika summoned them back as promised. After untold generations of building up support and resources, the church’s prophesy was finally fulfilled, and its clerics contributed their own to the […]

Hugues

Born in Sellia, Hugues left home to study and become a Haima battlemage at Raya Lucaria. And yet, according to the description of his ashes, this sorcerer dedicated to quelling conflict ironically came to seek it after a point. Why? We need only see how Hugues is imprisoned in the Sellia Evergaol, overlooking the town […]

Onze

Onze appears to be the oldest demi-human to wield the binary stars, possessing liver spots on his head and sword arm in addition to the grey whiskers they all share. Nonetheless, he was the one vassal of Queen Marigga to achieve recognition as a master swordsman; even the skill for his peers’ blades is named […]

Miriel

No one should expect to see a talking turtle as a pastor, but Miriel doesn’t even try to explain himself. The priest of the Church of Vows simply goes about his business, leaving questions to why he received his miter. This especially when the church was constructed specifically for Rennala and Radagon’s wedding. In all […]

Oedon

Among the Great Ones, Oedon holds a unique position. His name marks both a church and its accompanying graveyard, making him a known quantity to Laurence and his followers as they began styling themselves clerics as much as researchers. With this Oedon Chapel at the key juncture between Old Yharnam, the burgeoning new Yharnam, and […]

The League

The League began in the Forbidden Woods with Valtr, whose uniform identifies him as a foreign constable. Just as central-organized, salaried police officers began to emerge in Victorian Europe, so too did such authorities patrol the streets of the towns around Yharnam. In the case of Valtr, he and a group of colleagues came to […]

Gascoigne

“Father” Gascoigne stands out from other church hunters in black for his epitaph. While cut dialogue confirms plans for Healing Church clerics to be addressed as such once upon a time, his equipment denies the concept for the final game in its description. Rather, Gascoigne is known as holy father because a cleric was his […]

Lookout Stones

When we come across an evergaol, there are always particular enemies flocking to it, day or night. From the name lookout stones, it is obvious that they are there for surveillance, hence most stand at attention with “searchlights” fixated on the jail. This makes the enemy a sort of prison warden, monitoring the magic seal’s […]

Bloodhound Knights

Dispersed across the Lands Between lurk the Bloodhound Knights. Despite the name, they prove human, not hound. Close inspection of the warriors reveals hands with long, sharp nails but no fur, as well as feet standing on tiptoe in boots far too long for them regardless. Their weaponry adds to this impression, wielding a curved […]