Lautrec

If we kill one of Sulyvahn’s beasts in Irithyll’s garden reservoir, we acquire the Ring of Favor given to those who have received Fina’s affection. This implies that the beast is connected to one of the goddess’ lovers. There is no evidence of any medials in Irithyll besides the royalty, and we only ever learn […]

The Holy Blades

Item descriptions cite Ludwig as both the source of the Healing Church workshop and the first of its hunters. What possessed him to become a hunter is evident from the emblem his workshop first issued: a sword hilt possessing nigh-blinding radiance. In a Victorian-style setting, this Radiant Sword Hunter’s Badge harkens back to a time […]

Forbidden Woods

Bellwether Vain The Forbidden Woods lie north behind Yharnam, the area we explore spanning from the west side of the valley all the way to the ocean on the east. The mountainous terrain and winding trees make this vast wood easy to get lost in, with human bones sporadically littering the entire area. The forest […]

Hemwick

Grave History Despite the localization dubbing it a “Charnel Lane”, Hemwick is more accurately a “graveyard town”, (墓地街) as seen by the plethora of headstones crowding its grounds. This cemetery extends to the forest outside the main village and continues into a cave before spilling out a little into the Cathedral Ward on the other […]

Archibald

Unlike the Powder Kegs, Archibald remained part of the Healing Church’s workshop in spite of his own deviancy. The man was merely considered an “eccentric” according to various item descriptions, and this was likely because his inventions weren’t that far removed from the church’s ideals. Rather than aim to create weapons emphasizing flash over usability […]

Powder Kegs

Where there is an orthodoxy, there is always a heresy. And in the case of the Healing Church, theirs is perhaps the most involatile — ironic, considering they call themselves “Powder Kegs”. For rather than defy the church exactly, this colorfully-named group of miscreants challenges the methods of its hunters’ workshop. As the church hunters […]

Undead Crypt

Family Evergrow As its name would suggest, the Undead Crypt is a massive mausoleum dedicated to those who have manifested the curse. Why does such a burial ground exist? Because you can never be quite sure when the Undead are finally just dead. Hollows buried on its grounds rise out of the earth like stereotypical […]

Remnants of Manus

Despite his defeat during the events of the original Dark Souls, (DS1) Manus has persisted in one form or another. Even if the Chosen Undead vanquished the body and claimed its soul, much of that humanity had already been unleashed into the surrounding cavern. And while defeating the master halted the spread of the Abyss, […]

Northern Limit

A World Unseen Although the Nexus Archstone is already broken by the time we arrive, the northern land of the giants was originally planned to be among our explorable areas. Cut content reveals that FromSoftware was developing a snowy mountain area internally named “Northern Limit”, (北限) which is consistent with the Japanese website prologue’s description […]

Hawkwood

Among all the “Crestfallen Warriors” recurring in each Souls game, Hawkwood is by far the most developed. While we aren’t told about his life before undeath, we can confirm that the man enlisted with Farron’s Undead Legion, whose Abyss-slathered uniform he still wears to this day. The warrior wasn’t just some rookie recruit either, as […]