Djura

Plastered across the gates to Old Yharnam is a small note warning hunters to turn back, citing them as unnecessary in the abandoned town ahead. Fail to heed the message, and a booming voice will resound from atop the old church’s Astral Clocktower, issuing one last warning before unleashing a hailstorm of bullets down upon […]

Izzy

One of the most elusive figures in Yharnam is Izzy. The man made hunting tools and employed a weapon, implying that he was a hunter. However, such tools were derived from the body parts of darkbeasts, including his weapon of choice the Beast Claw. The nature of these inventions reflect a desire to be more […]

Giant Blacksmith

As we make our infiltration of Anor Londo, we come across the giant blacksmith in the royal smithy, dead. The fact that his corpse lays atop Aldrich’s corruption indicates that he was killed in the Deep adherents’ recent raid. However, the threat to his life seems to have been longstanding, as Andre fully expected to […]

Maria

From the very start, Maria was the odd one out. Her close relation to the Queen compared to most in Cainhurst may have made her enhanced physical abilities possible, but this wunderkind never fully embraced her blood’s potential. Her choice of weapon was Rakuyo, an Eastern sword like the Chikage but not wholly reliant on […]

Ornifex

From the moment we free Ornifex, we can recognize her as one of the crow-men encountered in the original Dark Souls (DS1) — Dark Souls III (DS3) since localizes this term as “corvians”, so I will refer to them as such. But despite sharing the same model down to the bloodied chest and legs, she […]

Ludleth

None are more dedicated to firelinking than Ludleth. He considers Kingship as kindling an honor, never wavering from royal duty: when all the other Lords of Cinder abandon the kingly path, he remains in his throne. He is also the weakest Lord of Cinder we encounter, his body small, feeble, and broken by his own […]

Great Swamp

The Great Swamp is as accurate a place name as ever. Its residents are still forced to constantly trudge around hazardous marshland on foot, wielding hand axes to help cut through the thick foliage while also dealing with the various fauna. For example, the pyromancer set wears a grey fur pelt as a shawl, and […]

Vinheim

With how much time has passed since the events of the original Dark Souls, (DS1) it comes as no surprise to see Vinheim’s Dragon School change uniforms once again. Currently, the dress code features a deep blue coat, a far cry from the green coat design in the original, though the academy’s spies continue to […]

Untended Graves

Despite the change in lighting, the Untended Graves is recognizably the same area from the beginning of our journey. In fact, we can confirm that we have found our way back to the exact same location by warping to either after leaving items or souls to collect; even both of their bonfires are grouped under […]

Kriemhild

Among all the Crystal Sages’ apprentices, Kriemhild was their favorite. Having learned all of their advanced sorceries, the “crystal maiden” (結晶の娘) undoubtedly became the elders’ star pupil. It is because of this exceptional intelligence and concentration that they gifted her a unique staff formed from part of a tree growing around one of their crystal […]