Rosus

Even when Erdtree Burial came to replace the old ways, the dead themselves didn’t change. They were still lost in the realm of the living and in need of guidance. Ushering them to their new resting place is Rosus, whose statue found all across the Lands Between always points to nearby catacombs. This isn’t the […]

Prince of Death

Preface I have seen far too much attention placed on Godwyn. While it is a shame when a major character is dead before we are able to meet, we don’t need any more of this one. As is, the character has an invasive presence felt throughout the game. If you know where to look, you […]

Radagon’s Reign

Preface There isn’t much to say when the good times are good. More often than not, these eras of peace and prosperity are the prelude to inciting incidents and great tragedies. Rarely do we see them carry a tale, yet it is always when those peaceful days are no more that we long to have […]

Age of Plenty

Preface Rarely are “the good times” the most interesting part of a story, and Elden Ring is no different. Much of this period in the setting’s backstory is simply stacking the building blocks to be knocked down by subsequent events. What little conflict can be mined is narratively flaccid, with hardly many tantalizing secrets to […]

Erdtree’s Beginning

Preface I often joke about needing another decade before finishing an exhaustive analysis of Elden Ring. For a world as broad as in this game, getting a grasp on everything is a trying task. There is so much history, so much cosmology, that sifting through it can feel like a never-ending abyss. It is just […]