The Great Jar

Whenever coming up on the Caelid Colosseum, it is inevitably the giant pot which first catches our eye. The jar practically blocks the whole arena from in front of the entrance, making it impossible to miss. Even accounting for artistic license, it is obvious that this vessel is intended to be far larger than any […]

Gaius

Gaius took an unconventional path for an Albinauric of his ilk. His missing legs affirm that he is a first-generation silver creation. At the same time, the old man received the opportunity to learn sorcery at Sellia alongside the much younger Radahn. This was in all likelihood because the elder had accompanied the young prince […]

Gael

Gael’s life was arguably a series of misfortunes. The sole weapon he has owned before any other is his greatsword, which the description affirms was originally for executions by beheading; hence its heavy resemblance to the Executioner’s Greatsword. In other words, before undeath, Gael lived as a headsman. But unlike a certain depraved executioner, Gael […]

Soul Appease

Among the miracles available to us in our journey through Drangleic, none is quite so unique as Soul Appease. This tale of the gods manifests the power to tremendously damage Hollows while dealing absolutely no damage to non-Hollows. This is captured in the spell’s name, chinkon referring to the “repose of the soul” (鎮魂) when […]

The Great Shift

Fundamental to any discussion of a sequel is its relation to its predecessor. In the case of Dark Souls II, it is clearly not a direct sequel to the original Dark Souls. (DS1) Embarking on a new adventure with a new Undead protagonist, we explore the seemingly new land of Drangleic in the hopes of […]

The Berserkers

Wearing a dark mask in the shape of a skull with long dreadlocks and equally ominous armor, the mysterious warriors bear a striking contrast to most knights. Even more curious is the question whether they are knights at all. They do belong to a foreign country, their armor’s description insinuating one of the varying that […]

Lion Clan

Standing on two legs, sporting brown hair and green skin, the Lion Clan don’t resemble your typical wild cats. Nonetheless, this “lion tribe” or “race” (獅子族) do seem to be authentically feline, their armored sets humorously mitigating fall damage just like the Silvercat Ring. They also seem to be aware of their unconventional look. The […]

Looking Glass Knight

In the back of Drangleic Castle, at the end of the King’s Passage, lies the impressive “brave warrior’s chamber” (勇士の間) for the castle’s mightiest. This hall of heroes is a trial ground, where their valor is tested against the Looking Glass Knight. Fashioned with silvery metal, the boss’ weapons and armor incorporate crowns of thorns, […]

The Giant War

Even if beckoned by the guidance of grace, war between the Erdtree kingdom and the fire giants was inevitable. The description for Fire’s Deadly Sin explains how burning the Erdtree is, naturally, the first cardinal sin — what greater sin is there than to destroy the divinity which your kingdom was built around? For Godfrey […]

Adan

The Fire Monks are supposed to keep watch from their mountaintop, and yet we find them in Liurnia. With camps to both the east and west, the warrior monks lead the thorn sorcerers in patrols around their area, the red tents and Prelate-head braziers confirming that these encampments weren’t taken over from local Cuckoos. They […]