Pthumeru

Preface What does it mean to have freedom or slavery? Bloodborne‘s director, Hidetaka Miyazaki, has admitted that the game was influenced in part by declining birthrates in developed countries, and would experience the birth of his own child in the years since launch. Bringing a new life into the world with another shackles couples in […]

Chalice Dungeons

Several characters mention the tomb of the gods beneath Yharnam. Although we cannot reach this graveyard by conventional means — through some path in the cityscape available to us — we are still able to explore the place via the Chalice Dungeons. These dungeons, drawing upon the concept common to fantasy RPGs rather than strictly […]

Cainhurst

Preface Although Castle Cainhurst isn’t as expansive as I would have liked, the story behind it is still probably my favorite in Bloodborne. Gothic, medieval, evil, aristocracy, vampires; what is there not to love? It is one of the few areas which stays true to the horror inspiration the game initially presents while also seamlessly […]