Archdragon Peak

Preface I hold an unabashed love for Dark Souls III. (DS3) Whereas Dark Souls II (DS2) threw out its old setting in a vain attempt at a soft reboot, DS3 wholeheartedly embraces it, building upon the world and plot threads from the original Dark Souls (DS1) to weave something new. From a storytelling angle, a […]

Recontextualization

In one of his many excellent videos, illusory wall proposes a “design trick” that the developers at FromSoftware, or at least Game Director Hidetaka Miyazaki, employ for narrative and worldbuilding purposes, albeit rarely. While even he struggles to define it, the basic concept is that certain things, such as items, are actually something other than […]

Dragons

This post covers everything relevant to dragons as far as the localization is concerned. It is based on a series of reddit posts from April 2018. Quotes include the official English script, my translation, and the official Japanese script in that order. The Everlasting The original dragons are denoted as their own species of “old […]