Pthumeru

Preface What does it mean to have freedom or slavery? Bloodborne‘s director, Hidetaka Miyazaki, has admitted that the game was influenced by his own experience having a kid. Bringing a new life into the world with another shackles couples in many ways. Bound by lineage, commitment, responsibility, convention, man and woman arguably can’t come out […]

School of Mensis

Preface If I had to choose one word to describe the School of Mensis, it would be macabre. There is a delightful villainy to the whole faction absent from so much of Bloodborne. They certainly lend themselves to the game’s most iconic imagery, skirting the line between sterile and viscerally grotesque. But more than any […]

The Executioners

Preface If I had to pick the roughest area of Bloodborne‘s worldbuilding, it would have to be the Executioners. Now, there are many parts of the game which lack narrative polish, at least on the environmental side, and this covenant is hardly far below the standard. On the whole, they are fairly well-integrated into the […]