Carthus

Preface Although understandably overlooked by fans trying to jump from one Lord of Cinder to the next, the Catacombs of Carthus provides some of the most charming bits of worldbuilding in all of Dark Souls III, (DS3) combining various elements from past games into something truly novel for the series and fantasy games as a […]

Chaos Demons

Preface Izalith is my favorite part of Dark Souls (DS1) lore, so there are certainly elements I enjoy in Dark Souls III. (DS3) And while much of it does simply reiterate statements and implications from the original game, there is a fair amount of new content here as well. In fact, you can argue that […]

Sulyvahn

Preface When I had originally written my analysis of Irithyll, Pontiff Sulyvahn made up for more than half of the topic. Despite the Boreal Valley’s long and fascinating history, one character has since dominated the entire culture. Tyrants are nothing new to fiction, and villainous popes are a dime a dozen in Japanese fantasy. But […]

Undead Settlement

Preface The Undead Settlement is admittedly pretty mundane. Compared to many other part of Dark Souls III, (DS3) a town of Undead is nothing new. In fact, I assume that most recognize the obvious allusion to the Undead Burg, another town of immortals found at the foot of a much larger and more powerful country. […]

Irithyll

Preface Irithyll is the lengthiest topic I have ever written an analysis for, which serves as a testament to its importance to the story and setting of Dark Souls III. (DS3) Expertly building upon the circumstances from Dark Souls (DS1) and Dark Souls II (DS2) to advance the overall narrative to its natural conclusion, the […]

The Third Beginning

The cinematic opens with a massive desert littered with half-buried ruins. The accompanying narration informs us that we are looking at Lothric, which the Japanese subtitles clarify to be where the homelands of the Lords of Cinder “drift” to. Indeed, we can see pilgrims journeying to the castle city, and the surrounding ruins are all […]