Harvest Valley

The further eastward and southward we journey in Drangleic, the more mountainous it becomes. And with every peak, there is a valley; the Harvest Valley is no exception. The rocky terrain is surrounded by much taller crags and cliffs. Admittedly, these peaks lie mostly off on the horizon, far and away from the area we […]

The Old Ones

In conversing with Shalquoir, the cat will eventually make mention of the Old Ones. Her Japanese dialogue doesn’t use that exact term, her and Saulden both preferring to call them merely “the four”. (4つのもの) But Straid and item descriptions do speak of these “Old Ones”, (古きもの or 古き者) with Shanalotte employing something similar in meaning. […]

Dragon Shrine

Preface I have previously mentioned my reservations about Dark Souls II‘s main plot, and the Dragon Shrine is very much an extension of that. The area itself is somewhat iconic, essentially an island in the sky with a swarm of fearsome lizards that could swoop down and nab you at any given moment. It certainly […]

The High Wall

Consider that is where we arrive when first traveling there, it is easy to assume that the High Wall simply refers to Lothric’s outer defenses. The walls we warp atop do tower high above the city, with only the castle at its center surpassing them in height. But the description for the Small Lothric Banner […]

Lautrec

If we kill one of Sulyvahn’s beasts in Irithyll’s garden reservoir, we acquire the Ring of Favor given to those who have received Fina’s affection. This implies that the beast is connected to one of the goddess’ lovers. There is no evidence of any medials in Irithyll besides the royalty, and we only ever learn […]

Undead Crypt

Family Evergrow As its name would suggest, the Undead Crypt is a massive mausoleum dedicated to those who have manifested the curse. Why does such a burial ground exist? Because you can never be quite sure when the Undead are finally just dead. Hollows buried in the overcrowded “dumping ground of the dead” (死者の捨て場) rise […]

Drangleic

Preface I do not hide my personal antipathy for Dark Souls II, but that can be faulted primarily on the gameplay side of things. Unfortunately, that doesn’t mean that the story side of things are much better. Unlike the original Dark Souls, (DS1) “dense” doesn’t describe its sequel, with FromSoftware‘s smattering of ideas building an […]

Remnants of Manus

Despite his defeat during the events of the original Dark Souls, (DS1) Manus has persisted in one form or another. Even if the Chosen Undead vanquished the body and claimed its soul, much of that humanity had already been unleashed into the surrounding cavern. And while defeating the master halted the spread of the Abyss, […]

Profaned Capital

Preface Without a doubt, the Profaned Capital is the most context-dependent area in Dark Souls III. (DS3) With few relevant item descriptions compared to other areas and even a smaller relative map size, first impressions render it the most dubious portion of the game, with the most mysterious Lord. However, dig a little deeper, and […]

Hawkwood

Among all the “Crestfallen Warriors” recurring in each Souls game, Hawkwood is by far the most developed. While we aren’t told about his life before undeath, we can confirm that the man enlisted with Farron’s Undead Legion, whose Abyss-slathered uniform he still wears to this day. The warrior wasn’t just some rookie recruit either, as […]