Dragon Shrine

Preface I have previously mentioned my reservations about Dark Souls II‘s main plot, and the Dragon Shrine is very much an extension of that. The area itself is somewhat iconic, a towering complex on essentially an island in the sky, swarmed by fearsome flying lizards that could simply swoop down and nab you at any […]

The High Wall

Consider that is where we arrive when first traveling there, it is easy to assume that the High Wall simply refers to Lothric’s outer defenses. The walls we warp atop do tower high above the city, with only the castle at its center surpassing them in height. But the description for the Small Lothric Banner […]

Lautrec

If we kill one of Sulyvahn’s beasts in Irithyll’s water reservoir, we acquire the Ring of Favor given to those who have received Fina’s affection. This implies that the beast is connected to one of the goddess’ lovers. There is no evidence of any medials in Irithyll besides the royalty, and we only ever learn […]

Undead Crypt

Family Evergrow As its name would suggest, the Undead Crypt is a massive mausoleum dedicated to those who have manifested the curse. Why does such a burial ground exist? The answer proves obvious once we explore the place: you can never be quite sure when the Undead are finally just dead. At various points we […]

Drangleic

Preface I do not hide my personal antipathy for Dark Souls II, but that can be faulted primarily on the gameplay side of things. Unfortunately, that doesn’t mean that the story side of things are much better. Unlike the original Dark Souls, (DS1) “dense” doesn’t describe its sequel, with FromSoftware‘s smattering of ideas building an […]

Remnants of Manus

Despite his defeat during the events of the original Dark Souls, (DS1) Manus has persisted in one form or another. Even if the Chosen Undead vanquished the body and claimed its soul, much of that humanity had already been unleashed into the surrounding cavern. And while defeating the master halted the spread of the Abyss, […]

Profaned Capital

Preface Without a doubt, the Profaned Capital is the most context-dependent area in Dark Souls III. (DS3) With few relevant item descriptions compared to other areas and even a smaller relative map size, first impressions render it the most dubious portion of the game, with the most mysterious Lord. However, dig a little deeper, and […]

Hawkwood

Among all the “Crestfallen Warriors” recurring in each Souls game, Hawkwood is by far the most developed. While we aren’t told about his life before undeath, we can confirm that the man enlisted with Farron’s Undead Legion, whose Abyss-slathered uniform he still wears to this day. The warrior wasn’t just some rookie recruit either, as […]

Nadalia

While we are told nothing of what this child of Dark had done prior, Nadalia, originally Nadola, (ナドラ) most assuredly contributed nothing positive to the world. As the apostle of “loneliness”, (孤独) her existence is defined by solitude, and the Chime of Screams derived from her soul implies this to bring her constant anxiety. Her […]

The Pursuer

Wearing the heavily-armored form of knights, the pursuers wander the continent on the hunt for any bearing the Darksign. Some possess the Ring of Blades associated with Adgarz, the mad knight of Alken. The fact that multiple rings were made in the shape of his weapon of choice indicates that he is their source of […]