Giant Blacksmith

As we make our infiltration of Anor Londo, we come across the giant blacksmith in the royal smithy, dead. The fact that his corpse lays atop Aldrich’s corruption indicates that he was killed in the Deep adherents’ recent raid. However, the threat to his life seems to have been longstanding, as Andre fully expected to […]

Cut Content

I don’t blame anyone for knee-jerk skepticism with regards to cut content. It is by its very nature unused, never to be seen by design, and the reasons are commonly because they are relics of the development process. As Game Director Hidetaka Miyazaki relates in the Dark Souls: Design Works interview, Andre was originally planned […]

Irithyll

Preface Irithyll is the lengthiest topic I have ever written an analysis for, which serves as a testament to its importance to the story and setting of Dark Souls III. (DS3) Expertly building upon the circumstances from Dark Souls (DS1) and Dark Souls II (DS2) to advance the overall narrative to its natural conclusion, the […]