Forossa

Deus Vult Forossa, original name Forozza, (フォローザ) was a remote country far to the east of Drangleic, mainly known for constantly warring with its neighbors to the point that — based on Vengarl’s dialogue — the nation seems to have been perpetually at war. And to their credit, Forossans were well equipped for the task, […]

Volgen

Volgen is a nation west of the Drangleic continent, characterized as a hyper-competitive merchant town. While Chloanne’s English dialogue suggests that the country has several bustling cities, the Japanese script makes clear that the country is actually just the one big city that never sleeps in keeping with the vast majority of Dark Souls countries […]

Caitha

Much is made about the true identities of the various deities that have been worshiped in Drangleic throughout the continent’s history. The Name-engraved Ring makes a point of these gods possibly having gone by different names in the past, driving most to make connections between them and characters from the original Dark Souls. (DS1) None […]

Jugo

The kingdom of Jugo, originally Hugo, (ウーゴ) is a desert nation to the far east characterized as a country of “real men” (漢) with connotations of being physically strong and tough, brave and aggressive, straightforward and forthright, and honorable and reciprocal. All of these qualities encompass the idea of the fighting spirit, which may be […]

Mirrah

Mirrah is a nation shaped by its geography. Located to the far east of Drangleic, it is constantly beset by invasion from its neighbors — an existential threat that the country has to contend with every single day. Because of this, Mirrah’s military is its most valued asset, resulting in it becoming a country of […]

Melfia

It is unclear if Melfia, original name Melvia, (メルヴィア) existed as its own country before the introduction of its Magic Academy, much like its thematic predecessor Vinheim. And like the Dragon School of Dark Souls, (DS1) this is largely because the magic school has completely consumed its cultural identity since its inception, which in this […]

Rat Kingdom

While giant rats are nothing new to Dark Souls, a rat kingdom certainly is. Various beasts have displayed similar intelligence to the bipedal races, some even capable of speech like Shalquoir. Nothing stops these intelligent creatures from banding together and forming their own societies. Therefore, it is reasonable for rats to establish a kingdom for […]

The Second Beginning

Despite the provocative imagery and creative editing, the opening sequence is fairly straightforward. A man had been trudging through a forest during a heavy storm where he had at one point collapsed. He serves as a generic stand-in for our player character prior to selecting our appearance and class, and so I shall refer to […]

Ashen Mist Heart

The Ashen Mist Heart is literally a “core of ash fog” (灰の霧の核) which has taken that peculiar shape — in other words, a dense mass of fog not unlike the mist seen in the opening cinematic for the original Dark Souls. (DS1) It should come as no surprise then that it is an “art” conjured […]

The Third Beginning

The cinematic opens with a massive desert littered with half-buried ruins. The accompanying narration informs us that we are looking at Lothric, which the Japanese subtitles clarify to be where the homelands of the Lords of Cinder “drift” to. Indeed, we can see pilgrims journeying to the castle city, and the surrounding ruins are all […]