Radahn

Preface We all love our heroes, but there is something inherently macabre about that dynamic. In a certain sense, heroism leeches off others’ suffering, profiting from their need to be saved. What does that mean then for those who aspire to become heroes, to seek fame for showing strength and valor? Elden Ring‘s director Hidetaka […]

Adan

The Fire Monks are supposed to keep watch from their mountaintop, and yet we find them in Liurnia. With camps to both the east and west, the warrior monks lead the thorn sorcerers in patrols around their area, the red tents and Prelate-head braziers confirming that these encampments weren’t taken over from local Cuckoos. They […]

Kaiden

Kaiden is home to the mercenaries we see mostly roaming the frontier. And while we don’t find even ruins of a settlement by that name, we shouldn’t expect to. The Kaiden are a hardy warrior culture, roaring before battle like barbarians down on the neighboring highlands; their helmet even bears similarity to those savages’ Leather […]

Hunter’s Nightmare

Preface Although Bloodborne‘s narrative was largely coherent before the introduction of The Old Hunters DLC, some major questions did remain. Who was Kos? Where did Laurence acquire his Third Umbilical Cord? How did Gehrman’s mysterious apprentice die? These were holes in the narrative which were thankfully filled with our new journey through the Hunter’s Nightmare. […]

Zullie

As we approach Irithyll Dungeon, we are invaded by a familiar face, or rather name: Alva. Although never seen in person during the events of Dark Souls II, (DS2) there is no mistaking his iconic set of armor. Both protective and lightweight, it was perfect equipment for the man whom bards still extol as the […]

Healing Church

Preface Bloodborne, with few exceptions, focuses more on its web of factions than its characters. But given the writing style of Director Hidetaka Miyazaki, these factions in many respects are this game’s characters. There is perhaps no fictional institution better embodying the corruption, elitism, and dehumanization in modern medicine than the Healing Church. Presenting themselves […]

Catarina

Catarina is the same as it has always been. It is a country characterized by its jolly disposition, the yang to Carim’s yin. The people’s big, wide-eyed smiles are matched by a hearty laugh cheering as they down a tankard of alcohol. They are straightforward and honest, never hiding their anger. After all, the honorable […]

Alva

The tale of Alva is a true romance in every sense. Wearing lightweight yet highly protective armor, the knight was suited to wandering the lands. As to which country he hailed from, however, it may be one of the many that rose and fell on Drangleic during the land’s long history. Maughlin adds Alva’s armor […]

Solaire

Exploring the Undead Settlement, we might come across a locked room, forcing us to drop through a hole in the ceiling to enter. Inside, we will find ourselves in a quaint little residence — at least what amounts to one in this shanty town. On the stove for us to eat sits a warm pot […]

Undead Matches

Beneath Priscilla’s old tower in Ariandel is a grave with a warrior’s sword, tended to by a gravekeeper. And from the Champion’s Bones acquired after the Gravetender is dead, this tombstone belongs to an Undead who began fighting as part of a competition of strength with other Undead. The gravekeeper was previously the champion’s page, […]