Lothric End

Birth of a Religion When we first explore the Lothric capital, we come across a peculiar sight: lines of armor suits — Lothric Knights — each missing their heads. And patrolling around them right in the barracks plaza is the beheader: a hefty warrior wielding a weapon of absurd weight, soaked in blood. More of […]

Millwood

Millwood is the name of a legendary forest, home to its own human population. The fact then that this woodland was “discovered” long after that community had left implies it to be located in a relatively remote part of the world, its people having no interaction with “civilized” society outside of tradition and hearsay. We […]

Carim

A New Phase Of all the surviving Old World nations, Carim has seen the most radical change. If Irithyll is the new Anor Londo, then Carim is the new Thorolund. With the sol land’s implicit collapse following Lloyd’s downfall, Carim is now the country of clergymen, and this is reflected in its face option. The […]

The Eclipse

After defeating the last Lord of Cinder, we return to Lothric to discover the world experiencing a solar eclipse. Normally, this would be the result of the moon blocking the sun, casting the lunar body’s shadow upon the earth. However, the timing of its appearance and its later reaction to us subverting the First Flame […]

Rosaria

Preface Rosaria being such a mysterious figure for most is perhaps for the best. The topic is, admittedly, difficult to stomach, even if it isn’t the first time that Dark Souls broached such subject matter. But get past a queasy gut and you are offered one of the series’ most provocative characters. Silent, repulsive, yet […]

Lothric First Scholar

The first scholar of Lothric is mentioned in only one item description, but this one reference is all we need to confirm his identity. Soul Stream is a peculiar sorcery to acquire at the Grand Archives. That is because this “Soul Torrent” (ソウルの奔流) is the same name used for Soul Geyser from Dark Souls II. […]

Lothric Slaves

The slaves kept by the Kingdom of Lothric are consistently said to be “trifling”, (卑小) a lowly bunch keeping their scrawny forms close to the ground below the notice of their masters; with how they comport themselves, you would be forgiven for thinking them smaller than they actually are, the size of the average man […]

Twin Princes

The name “Twin Princes” (双王子) doesn’t necessarily indicate that Lothric’s royal brothers are actual twins versus just magically paired together through their curse, but it would explain their surprisingly close bond despite living completely different lives — twins are known for such extraordinary relationships, at least in fiction. Either way, Lorian is still the elder […]

Pus of Man

The description for the Follower Torch notes the historical use of fire to combat a “pus” manifestation of the Abyss within man. Indeed, the Dark of humanity has produced a viscous substance akin to pus in past games, and flame has always been the means to drive away darkness. However, we have never before seen […]

Aquamarine Dagger

The Aquamarine Dagger is a curious weapon to acquire in the Dreg Heap. It has been fitted with a crystal imbued with magic power, which it can unleash and then crystallize as a sort of blade extension from short sword to long sword. The dagger’s description also suggests that it was a parting gift since […]