Nahr Alma

Much like the Darkwraiths before them, the Brotherhood of Blood are a covenant dedicated to invasions, using the Cracked Red Eye Orbs they have collected to safely slaughter others as dark spirits. Unlike the Darkwraiths, however, they do it as “blood warriors” (血の戦士) in service to their God of Blood, Nahr Alma. As depicted in […]

Farron

Preface Out of all of Dark Souls III‘s (DS3) additions, the Abyss Watchers of Farron are perhaps the most mundane, which may play a role in their popularity. There is something cool yet heartfelt about a legion of warriors that seek to emulate one of the more popular characters from the original Dark Souls. (DS1) […]

Chaos Demons

Preface Izalith is my favorite part of Dark Souls (DS1) lore, so there are certainly elements I enjoy in Dark Souls III. (DS3) And while much of it does simply reiterate statements and implications from the original game, there is a fair amount of new content here as well. In fact, you can argue that […]

Artorias

This post covers everything relevant to Artorias as far as the localization is concerned. It is based on a series of reddit posts from February 2018. Quotes include the official English script, my translation, and the official Japanese script in that order. Off to See the Knight … Oh, and do not forget… The Darkwraiths […]

Cut Content

I don’t blame anyone for knee-jerk skepticism with regards to cut content. It is by its very nature unused, never to be seen by design, and the reasons are commonly because they are relics of the development process. As Game Director Hidetaka Miyazaki relates in the Dark Souls: Design Works interview, Andre was originally planned […]

Heide

Preface Heide embodies perhaps the most frustrating aspect of FromSoftware’s approach to the lore in Dark Souls II. (DS2) We are provided very little to work with even compared to comparably ancient events in the original Dark Souls. (DS1) As a result, reconstructing the overall picture of these ancient civilizations relies more heavily on inference […]