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  • Recontextualization
    In one of his many excellent videos, illusory wall proposes a “design trick” that the developers at FromSoftware, or at least Game Director Hidetaka Miyazaki, employ for narrative and worldbuilding purposes, albeit rarely. While even he struggles to define it, the basic concept is that certain things, such as items, are actually something other than […]
  • Rosaria
    Preface Rosaria being such a mysterious figure for most is perhaps for the best. The topic is, admittedly, difficult to stomach, even if it isn’t the first time that Dark Souls broached such subject matter. But get past a queasy gut and you are offered one of the series’ most provocative characters. Silent, repulsive, yet […]
  • Olaphis
    Magic Kingdom The Lost Bastille is home to a number of prisoners, but none are more chatty than Straid, a sorcerer from the ruined nation of Olaphis. Although now a “forgotten prison”, (忘却の牢) this facility was once a castle, apparently the seat of government for this land. Based on Straid’s dialogue, this government was the […]

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